Category – PS3 Cheats
PS3 Cheats Title – Elder Scrolls IV: Oblivion, The
Powerful spear in Ald’Ruhn:
To get a great spear that has Soul Trap 1,000 points cast when hit, go to Ald’Ruhn and begin looting people’s homes on the right side just before you hit Skar, the giant shell thing. In one of the houses (probably the ones that are locked), you will find a blonde woman. Kill her if desired, then go to her bed beside the closet. There is a spear called Buerketnhgs or something similar. Take it and get tons of Greater and Grand Soul Gems, as everything you attack gets trapped.
Shoot through gates in Aylied ruins:
Notice the round hole in the middle of the sliding gates in Ayleid ruins. It is there so that you can use your bow to sweep the area on the other side of the gate clean while the enemies aimlessly bash at the closed gate. If you see a pressure plate before the gate, jump over it. Clean the area using the bow or spells, then step on the plate to open the gate.
Glass and enchanted weapons and armor in Border Watch:
In a city called Border Watch, northwest of Leyawin, everyone there has nice Glass weapons, some of which are enchanted. You cannot steal them while they are sleeping, but can steal their armor (mithril). The Sheregoth shrine lets you to do a quest here. The Daedric asks you to fulfill a prophesy. Do the quest, which includes three tasks. After this, go to one of the people’s houses. You should be about level 15. Have a good sword ready and go in sneak mode. Hit the person with a sneak attack x6. Do not stop and they will appear dazed. Once they are dead, you can get their items that are worth plenty of gold. Repeat this to any house desired. Only do it to the shaman if you are at a higher level. Some houses have two people inside and can kill one person without the other waking up. Kill the other person afterward.
Strong bow and enchanted arrows in Brindle Home:
Go to Brindle Home, north of Skingrad, to find a man named Torbal The Sufficient. Kill him and loot his corpse to get tons of enchanted arrows and the Bow of Blizzards. This is an enchanted bow that does 20 points of ice damage. If you equip this bow and the Arrow of the North Winds, which does 60 points of damage on its own, you will have a very strong bow.
Escaping from jail in Bruma:
If you get sent to jail in Bruma, you will be in a cell with a person named Jorundr. If you punch him once, the jailer will unlock your cell and kill Jorundr, then leave the cell door open. You can now escape from jail by taking out the jailer or sneaking out. You can only do this once. Note: Jorundr is a character in the “Two Sides of the Coin” quest. If you kill him, you cannot complete the quest. Do not kill him until you finish the quest.
Funny hero statue in Bruma:
Before doing the mission where you must close the Great Gate at Bruma (the mission just after you must go to every city and ask for help), try to get a full set of Daedric armor. Do the mission in that armor. After closing the gate, go back to Bruma a couple weeks later. There should be a statue of yourself resurrected as the hero of Bruma. If you are wearing the Daedric armor at the end of the mission, then there will be a huge statue of a Daedric Lord there, holding his sword high. Note: The statue will be of whatever armor you wear for the mission. For example, if you only are wearing underwear, it will appear that way.
Crayfish Cave: Dead drunk goblin:
In Crayfish Cave, go to the vents then to Soggy Bottom. In the area called Soggy Bottom is a room where a dead goblin has its head underneath the spout of a wine barrel. On a shelf next to the barrel are 20 or 30 beers.
Sithis shrine and its benefits in Deepscorn:
Purchase the Deepscorn Hollow. The Ichor of Sithis will activate the shrine in Deepscorn, which gives you blessings depending upon your infamy level. If your infamy is 0, the shrine will tell you to “Recant your honorable nature” and not give you a blessing. If it is 1 to 20, you get Call Of Sithis curing disease, fortifying health, and restoring attributes. If it is over 20 and under 50, you get Increased Fortify Health and added Agility and Sneak boost to everything else. If it is 50 to 90, it increases the Fortify Health, Agility, and Sneak boost. At over 90 it increases them yet again with a powerful Chameleon enchantment along with everything else.
Giant skull in Fort Redman:
Go to Fort Redman, which is located along the riverbank southwest of Fieldhouse cave. Once inside, go forward until you see a bridge. The bridge lowers when you get near it, but a trap will also be sprung. Cross the bridge and continue straight. You should see a statue on a ledge. If you have a high enough Acrobatics skill, you can jump up to it. Behind the statue is a skull that is about four times the size of a regular skull.
Easy completions in Imperial Arena:
-Get a bow or some decent spells and have at least 30 in Acrobatics. When the gate drops, run to your right toward where the right gate meets the fence. Jump onto the stone piece that juts out. Then, jump again to get on top of the little piece sticking out above it. Once on top, turn and fire on your helpless victims. When fighting mages or archers, stay on the ground and strafe behind the four central pillars for easy kills.
-Go to the Imperial Arena and place a bet with the gatekeeper. The recommended amount to place is 100, as you are guaranteed to win. Then, go through the door up to the balcony where you watch the fights. While the announcer is giving the intro speech, Quick Save the game and let the fight go through. If your fighter doesn’t win, select Quick Load. The fight will be different each time. Repeat this until you win the fight. This will always allow you to walk away with your pockets full.
Hidden bag in Imperial City:
In the Imperial City waterfront, in The Bloated Float, rent the room and look on the table behind a jar to see a bag. Inside are some jewels.
Free house in Imperial City:
When you first arrive at the Imperial City, travel to the waterfront and walk onto the boat with two pirates on it. When the pirates attack you, run and find a guard. The guard will kill them for you and you will then have access to the ship. It is not considered a crime to enter the boat, and you can take whatever desired. During the Dark Brotherhood quest line, you must kill an elf called Baelin. Don’t kill his manservant, Grom. Grom will attack you when you next visit the house. Leave the house and run for a guard. The guards will kill Grom and you can treat Baelin’s house as your own.
Akaviri Sunderblade in Imperial City:
A powerful weapon that can be purchased for about 4,000 gp in the Imperial City is the Akaviri Sunderblade, with disintegrate weapon and armor 100 points each. Begin with it to destroy their weapon and armor, then use whatever weapon desired.
Severed head in Kvatch:
In the city of Kvatch is a building on the left just when you enter with a couple planks of wood leading into it. Go up the plank nearest to the fallen chapel and turn right. There is a small room/hallway with a fairly large severed head on a stool that has a gash in its head.
Horse racing in Leyawin:
First, get a black horse (for example, at the stable by Chaydenhall). Go to Leyawin and start up the road to the right that does not go to Bruma. Follow the road, ignoring the small town to your right, until a woman on a black horse cuts you off. Note: This may not work every time. You must be at that location at 6:45 to 7:00 a.m.
Glass armor and weapons in Rockmilk Cave:
Be at least to level 15 before doing this, as there will be better armor and weapons inside. Travel on the west road from Leyawiin and walk on the trail until you get to Waters Edge (a small town). From Waters Edge, walk northwest until you reach Rockmilk Cave. This cave is very close to Waters Edge. Go inside and follow the trails until you encounter some thieves inside the cave. If they do not notice you, they will fight each other. You can let them fight or join in and have some fun slicing away. Then, go through the cave and you will find at least fifteen people inside. Each of them has their own set of Glass, Orcish, Daedric, or Elven armor and weapons. You can fill up with items and sell about four times.
Hidden treasure in Skingrad:
Purchase the house in Skingrad and the upgrades for it. You should have a deer head mounted in the wall. Jump on it and retrieve the note. It will say that the man who is writing it is being sent to the prison, but left a clue to his treasure for his loved one. However, she never found it. The answer to the riddle is an hourglass. Go in the basement of the house and find the hourglass at the top of a support beam with the garlic hanging from it. Pick it up and you should get about seven flawless gems and the Ring Of The Grey.
Ebony and Glass equipment in Skingrad:
Go northeast of Skingrad’s East Gate to find a fort named Fort Wooden Hand. Kill the people in here to get the full Ebony armor set and some Glass equipment as well. You can also get some Daedric armor from the warlord.
Easy magic skills increase hint:
Complete all the Mage Guild Recommendation Quests to be able to access the Arcane University. Purchase the cheapest spell you can find for each of the magic based skills (Illusion, Conjuration, Alteration, Mysticism, Restoration and Destruction). For Destruction, a Drain Spell is recommended. Go to where you make your own spells and choose a spell. Make it so you only use up 1 Magicka and the spell is on “Self”. Name the spell and create it. Do this with all the other types of magic based skills, then make them all on “Self”, including Destruction. If you used a Drain spell, when you use it on yourself it may appear you took damage but you do not, since you drain it from yourself to yourself. Cast the spells all the time while walking around or whenever possible. Your skills will increase fast without having to wait between spellcastings. Note: This trick will only work if the spells are cast on “Self”. Spells do not count towards experience unless they have an effect on something.
Easy skill bonuses hint:
Complete all the Mage Guild Recommendation Quests to gain access to the Arcane University. Make a Fortify Skill 100 spell that lasts for a couple seconds on self for Mercantile and/or Armorer. With the Mercantile spell, cast it in front of a merchant, activate them, and you will be able to invest 500 gold at their store without being a Master in Mercantile. Also, you can drive harder bargains. For Armorer, cast the spell and equip an Armorer’s Hammer. Your hammer can be used infinitely without being a Master Armorer. You cannot, however, repair magical items without having legitimately reached the Journeyman Armorer level. Similar spells can be created for other attributes and/or skills: Personality and Speechcraft for raising people’s dispositions, Security for picking any lock, etc.
Easy Acrobatic experience:
-To gain Acrobatic experience easily, simply jump around everywhere you go. You can gain several levels just by jumping while moving to other destinations.
-Find a place with a low roof or ceiling, or get on top of something to make the ceiling or roof closer to you. Begin jumping continuously and you will hit the ceiling or roof and come down from fast. This lets you jump at very fast speeds depending on how close you are to the ceiling or roof.
Easy Alchemy experience:
-Steal a mortar and pestle, then steal plenty of food items and turn them into potions. It should not take very long before you reach the Master Of Alchemy level.
-Get two ingredients that form to make a potion. Use the “Duplicate items” glitch on the ingredients to create a large number of them. Then, repeatedly make potions and your Alchemy will increase significantly fast. Note: Only duplicate about 100 of each ingredient at a time or the game will freeze.
Easy Alteration experience:
-To get quick levels in the Alteration skill, make sure you have the following spells: Open Average Lock, Open Easy Lock, and Open Very Easy Lock. Then, find a chest that you would usually need a key or have to lock pick. Use the opposite spell of the chest. For example, if the chest requires the easy spell, use the very easy spell on it. Make sure you have some Magicka potions or you can simply wait an hour every time you exhaust you Magicka supply. In no time you will have leveled your Alteration skill dramatically.
-When you get the Open Very Easy Lock spell, use it on all boxes, barrels, and doors– even if they are not locked. This will level up your Alteration skill quickly.
-Go to the Imperial City Market place at day and enter the shops. Make sure you have at least Open Easy Lock equipped. Go inside the shops and use the spell on the basement and living quarters doors, but do not enter them. Then, repeat in any other shops.
-Use the following trick for easy Alteration and Security experience. Note: You must have any locking spell. Find a door that is repeatedly out of sight and cast a locking spell on it. Then, unlock it with your lockpicks. Depending on your level, you will level up these skills two to three times a day (depending on level, amount of Magika, and lockpick quality).
Easy Armorer experience:
-There is a woman named Arvena Thelas in the town of Anvil who has four rats in her basement (the same as the first Fighter’s Guild quest). If your level is high enough that rats don’t hurt you too bad, you can break into her house, annoy the rats by punching them (or casting drain fatigue spells if your punch is too strong), and letting all four rats attack you while you just cast an occasional heal spell. This is also useful for raising your Block skill and is much easier than repeatedly causing summoned monsters to attack you.
-Gain access to the Arcane University, then go to where you make spells and make a spell that damages armor. Put it on “self.” Use the “Duplicate items” glitch on repair hammers then just cast and repair to get the skill up.
-Complete the final Umbacano mission using the option of giving him the fake crown. After the mission is complete, take the crown off his corpse. The crown is broken and does not have a health percentage. Purchase several hammers and keep repairing it. Since it has no health, you can repair it an infinite amount of times, raising your Armorer skill quickly.
Easy Athletics experience:
-Get an enchanted amulet, ring, or other item you can enchant with Water Breathing. Make sure it is a constant effect. Put on the item with Water Breathing and jump in some water. Swim to the bottom and continue swimming into the floor. Your Athletics will greatly increase in five minutes.
-To master your Athletics skill, go into the corner of a room and shut the door if one is present. Another way is to get a water breathing ring and stay under water. Once in the room or under water, tape the Left Analog-stick Forward to force your character to keep running forward. Then, allow the game to idle like this.
-Go to Lake Rumare around the Imperial City waterfront and swim under the water for a bit to find a huge rock. Go as far down as you can against the rock, then tape the Left Analog-stick Forward and allow the game to idle. Your Athletic skills may increase significantly. Make sure you are at a location on the rock where you will keep moving straight into it.
Easy Blade experience:
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