Below is the interview between us and the CEO of Kung Fu Factory – Ricci Rukavina – Exclusive Information Revealed:
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The inclusion of female fighters seems to be an attempt to help attract a female audience, are there any indications yet that this has been a successful strategy?
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Do you have any plans to turn this game in to a series, and if so do you have an idea when we could expect the next one?
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How will this game raise the bar compared to other fighting games?
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Does this game cater for all levels of gaming ability?
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A short or weak story mode frustrates gamers, what have you done to combat this?
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How long does it take to play through and what have you done to ensure re-playability?
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Could you give us a list of the game environments, and which are some of your favourites?
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Other games within the genre suffer from the robotic appearance of the fighters, Fight Night Round 4 managed to overcome this and gave realistic action, how does MMA Supremacy measure up to the kind of standards set by Fight Night Round 4?
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What genres of music will be in the game and are there any big artists?
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What multiplayer modes can we look forward to, and what are some of your favourite modes?